KAPITAL KARTSTHE EXPEDITION CONTINUES
THE NEXT THREE / DEVELOPMENT PLAN

Beyond the
next bend.

Six destinations are ready to race. These are the next three we plan to build, in this order: a granite maze, an island coast and a desert run. Each will bring a different rhythm to the grid.

PLANNED · 07LAYOUT STUDY · NOT A GEOGRAPHIC MAP
ZIMBABWE

Matobo Kopjes

HARD · TECHNICAL

A winding circuit between rounded granite domes and wooded valleys. Short exits link into a sequence of demanding braking zones.

DRIVING CHARACTER
Interlocking bends, double hairpins and precise exits.
WORLD TO BUILD
Weathered granite, lichen, boulder passages and shaded copses.
PLANNED · 08LAYOUT STUDY · NOT A GEOGRAPHIC MAP
MOZAMBIQUE

Bazaruto Coast

MEDIUM · FLOWING

Turquoise channels, pale dunes and mangrove margins set the pace for a coastal circuit where keeping momentum matters.

DRIVING CHARACTER
A long dune-edge sweeper, jetty S bend and broad return.
WORLD TO BUILD
Mangroves, coastal shallows, dhows, dunes and low boardwalks.
PLANNED · 09LAYOUT STUDY · NOT A GEOGRAPHIC MAP
NAMIBIA

Sossusvlei Dunes

HARD · FAST & PRECISE

Orange dune walls, a pale clay pan and stark camelthorn silhouettes frame long, fast runs that reward well-timed braking.

DRIVING CHARACTER
Dune-foot straights, an offset chicane and a tight pan-edge return.
WORLD TO BUILD
Large dunes, rippled sand, camelthorn trees and windblown dust.

These three tracks are planned and are not playable yet. All circuits are fictional designs inspired by their regions. Route testing, scenery and race balancing come before each track joins the grid.

Race the six current circuits ↗